Waaaaay over the line.
And this is why I'm still fiddling and not playing. I get too fixated on tweaking a good system and when I'm "ready" I take a step back and realize that I'm very far off of the path.
Yesterday's post is a case in point.
I'd rather not hack out the entire magic system. So I'm turning to some inspiration from The World of Xoth setting. Instead of a wholesale change, I'll just combine the Magic-user/Cleric and create a custom spell list that is 80% standard, with some modifications and new spells thrown in there to make up for the ones I remove.
As for the Elf/Warrior-monk... I guess I'm still out on that one.
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